Various other tweaks that ill never remember. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators. Hopefully i darkened the blood a bit, but im colorblind so its hard for me to tell.lol Tweaked decal settings to produce more blood.Ĭhanged bullet_behind camera effect for sniper. also, if you do get the game stuck at 1/2 speed, and you have the highest bullettime, you can turn it on and all the enemys will move at about 1/4 speed while you move normally.kinda like "the One" or the stopmotion mod(only theres no warping).this was not intentional, so bullet time is not setup for it.youll only get 2.5 secs of fast movement per kill ( but that can be more than enough if you work it right), and then youll slow down as the max bullettime fades. There is 1 major bug, if you press shoot during the animation the game will stay stuck at 1/2 speed untill you reload again, or switch to a different weapon (some weapon poses contain gamespeed reseters's and will fix it, some wont.). Reloading the uzis or striker will cause max to spindodge while blind firing. ![]() ![]() ![]() ![]() Reworked the blood, adding new *location based effects and back splash. This is basically a blood mod, but it also adds location based blood effects, blind fire spin dodges, a higher jump for the shootdodge, and many other various other tweaks and improvements.
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